The most valuable asset of a successful design team is theinformation they have about their users. When teams have the rightinformation, the job of designing a powerful, intuitive, easy-to-useinterface becomes tremendously easier. When they don't, every littledesign decision becomes a struggle.While techniques, such as focus groups, usability tests, andsurveys, can lead to valuable insights, the most powerful tool in thetoolbox is the 'field study'. Field studies get the team immersed inthe environment of their users and allow them to observe criticaldetails for which there is no other way of discovering.
Field Studies in Action
Over the years, we've conducted many field studies for ourclients. In each study, we've learned amazing things about how peoplebehave, giving us incredible insight into how we should designinterfaces for use.
While field studies are one of the most expensive techniquesto implement, the value they return is tremendous. We've never comeback from a study thinking we've wasted our time and resources. Aquality 6-day study can produce enough information to keep a team busyfor months.
The Power of Field Studies
Even a short field study, such as two or three half-day visits, can yield tremendous value. From these we can learn:
Field studies give the advantage of delivering the team information they just can't get in any other way:
The biggest downside to field studies is the cost to theorganization. Scheduling the visits, taking team members out of theoffice for several days, and finishing the analysis can have a hugeimpact on a project's resources.
The most successful organizations look beyond the currentproject, realizing that the value from the information learned willfeed into future projects for years to come. Using this perspective,they amortize the costs across many development projects and it becomesan extremely cost effective method for gathering critical information.
When we look at teams that are struggling to produce qualitydesigns, almost always it is the result of spending time guessing andestimating user needs instead of working with actual data. Fieldstudies can eliminate 'opinion wars' by replacing the strongly-heldhunches of the team members with real information that describes whatis happening. This is probably the biggest benefit that teams see.
Some organizations go so far as to ensure that every designteam member visits at least one user every 4 months. This constantexposure to the users' context changes the way teams interact, makingthe focus less on validation of information and more on creativity andsolving users' problems.
The results from a successful set of visits will feed directlyinto persona development, information architecture, workflows, usecases, and requirements for the project. Teams that conduct visits findthat they use these results consistently through many differentprojects.
When we've look at how the most usable designs were developed,we see one commonality across all the teams involved: they all had thecritical information they needed to create these incredible results.Field studies are the most effective technique we've found at gettingthat critical information.
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